Dazzling Dunes (saifs)
Strange individual warriors who are amassing a great wealth and jewelry, Saifs are usually found in remote oasis where they safekeeping their wealth and abilities. They can be encountered as a part of mercenary band, traders or anything else. Under the laws of the desert nothing can attack them at their home oasis but they ought to provide hospitality to all who enter into their secret haven. It’s easy to to distinguish saifs as they tend to decorate their body with a many of jewels, from rings and tiaras till whole shining arm covers. Apart from the cosmetic reasons the jewels seems to capture the light of the sun in a way reflecting it back to their enemies. This practise led to the creation of nicknames like: shattered sun & light dragons (as these beasts of legends gathered their troves). Everyone wants to have a saif at their ranks either as a friend or a member of a band.
Hit Dice: 1d10 Hit Points per level Luck Die: d6 Prime Attributes: Physique and Willpower Armour: Mostly light as the desert climate dictates. A Dazzling Dunes the following Special Abilities: Wealthy: Under the option rule of resource dice (Addendum), Saif roll with advantage when using their assets. Everyone's friend: Saifs always with a Positive Die when using skills around bartering, gather information and diplomacy. Dance of the Sun: Usually Saifs are underestimated because of the dance of the sun and you better not make the same mistake. While in this stance the light seems to be captured by saifs only to be send back to adversaries temporarily blind them. If she doesn’t move, a Saif can inflict a Negative Die to a number of attacks in a round equal to her level minus the highest HD of the creatures she is engaged in combat with. So, if he is a 5th-level character and is in combat with two 1 HD bandits and a 3 HD crime lord, he can make 2 attacks. Servant: Saifs tend to have one or more servant depending of their wealth. These servants are responsible to tend saifs wealth when gone away. There are rumours that this relation is actually a bond between them allowing to share images and thoughts but nothing ever proved or acknowledged. Sometimes a servant follow the master tending all the trivial matters of travelling (carrier, torch bearer etc)